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U-tad Centro Universitario de Tecnología y Arte DigitalU-tad Centro Universitario de Tecnología y Arte DigitalU-tad Centro Universitario de Tecnología y Arte DigitalU-tad Centro Universitario de Tecnología y Arte Digital
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  • STUDIES
      • STUDY AREAS
      • ANIMATION
        • 1-animacion
          • QUALIFICATIONS
          • UNDERGRADUATE DEGRESS
            • Bachelor In Animation
          • GRADUATE DEGREES
            • Master’s in 3D Character Animation
            • Professional Master’s in 3D Lighting and VFX
            • Master’s degree in Rigging and Character FX
            • Expert in Character Design

          • VOCATIONAL TRAINING:
            • Vocational Training in 3D Animation, Games and Interactive Environments
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      • DIGITAL DESIGN
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          • QUALIFICATIONS
          • UNDERGRADUATE DEGREES:
            • Bachelor in Digital Design
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      • VIDEO GAMES
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          • QUALIFICATIONS
          • UNDERGRADUATE DEGREES
            • Bachelor in Game Design
          • GRADUATE DEGREES
            • Master’s Degree in Video Game Programming
            • Master’s in Art and Visual Design for Video Games
            • Master’s in Game Design
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      • ENGINEERING
        • 4-software
          • QUALIFICATIONS
          • UNDERGRADUATE DEGREES
            • Bachelor in Software Engineering
          • GRADUATE DEGREES
            • Master’s in Big Data and Analytics
            • Indra Master’s in Cybersecurity
            • Development Expert for Augmented and Virtual Reality
            • Master’s Degree in Computational Graphics and Simulation
            • Big Data Expert
            • Data Science Expert

          • VOCATIONAL TRAINING:
            • Vocational training in Multiplatform Apps
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  • PROFESSIONAL DEVELOPMENT
  • ADMISSION
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OFFICIAL BACHELOR DEGREE IN ANIMATION

LEARN WITH THE BEST:

Learn with the leading professionals to animate design, model, illuminate and work on the creation, production and development of animation projects. You will use the same tools as the animation studios to develop your career in a exciting, dynamic sector with an increasing demand for professionals.

We will provide you with the artistic, technical and narrative knowledge and the best digital tools to prepare you to join the animation team on an audiovisual project. This degree will provide you with a complete picture of the production process and a specific training in each of the areas and professions required to create animated content for cinema, TV series, advertising, video games or any other digital image field.

ESPECIALLY DESIGNED FOR:

Those interested in any discipline related to the field of animation, with an artistic and narrative impulse and an interest in the use of technology to create audiovisual content for cinema, television, advertising, video games, etc.

FACULTY

A faculty made up of active professionals with first-hand knowledge of the sector and the day-to-day work of the industry.

UNIQUE ENVIRONMENT

 You will study alongside one of the world’s most important animation studios at the U-tad Campus.

PROFESSIONAL DEVELOPMENT

Internships at renowned companies such as Ilion Animation Studios, Next Limit Technologies, Imira Entertainment and Zinkia.

EMPLOYMENT OPPORTUNITIES

You will work on your own projects and conclude your studies with a professional reel.

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At U-tad, my progress has been supervised and encouraged by the top professionals working in each specialisation.

Javier de la Chica
Animation Degree Student
Javier de la Chica

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Thanks to U-tad, I’ve been able to take my first steps towards the world of animation and have had the opportunity to see what it’s like to work in this industry from close-up.

Cristina Agenjo
Animation Degree Student
Cristina Agenjo

Official Bachelor Degree in Animation

VENUE

U-tad Campus

SCHEDULE

Teaching schedule from Monday to Friday.

DURATION

240 ECTS

LANGUAGE

English / Spanish

STUDY PLAN:

1st Year

CODE

50001

50002

50003

50004

50005

50006

50007

50008

50009

50010

50011

SUBJECT

Introduction to drawing and painting

Human and Animal Anatomy

Sculpture

Principles of 3D Graphics

Digital Production

Principles of Animation

Geometric Representation Systems

Life Drawing

Character Design

Element Design

Object Modelling

ECTS

6

6

6

6

6

6

6

6

6

3

3

TYPE

Basic

Compulsory

Basic

Basic

Compulsory

Basic

Compulsory

Basic

Compulsory

Compulsory

Compulsory

DURATION

1st Semester

1st Semester

1st Semester

1st Semester

1st Semester

2nd Semester

2nd Semester

2nd Semester

2nd Semester

2nd Semester

2nd Semester

2nd Year

CODE

50012

50013

50014

50015

50016

50017

50018

50019

50020

50021

50022

SUBJECT

Theory of Colour and Light

Photography

Artistic History and Tradition

Principles of Body Dynamics

Visual Elements and Cinematographic Composition

Organic Modelling

Fundamentals of Music and Sound Design

Audiovisual Narrative and Script

History of Cinema

Animation of Characters (I)

Texturisation and Shaders

ECTS

6

6

6

3

6

3

6

6

6

6

6

TYPE

Compulsory

Basic

Basic

Compulsory

Basic

Compulsory

Compulsory

Compulsory

Basic

Basic

Compulsory

DURATION

1st Semester

1st Semester

1st Semester

1st Semester

1st Semester

1st Semester

2nd Semester

2nd Semester

2nd Semester

2nd Semester

2nd Semester

3rd Year

CODE

50023

50024

50025

50026

50027

50028

50029

50030

50031

50032

50033

SUBJECT

Design of Environments and Architecture

Animation of Characters (II)

Illumination and Rendering (I

Visual Effects

Creative Thought

Visual Script: Storyboarding

Layout

Illumination and Rendering (II)

Composition (I)

Presentation of Projects

Directing Skills

ECTS

6

6

6

6

6

6

6

6

6

3

3

TYPE

Compulsory

Compulsory

Compulsory

Compulsory

Compulsory

Compulsory

Compulsory

Compulsory

Compulsory

Compulsory

Compulsory

DURATION

1st Semester

1st Semester

1st Semester

1st Semester

1st Semester

2nd Semester

2nd Semester

2nd Semester

2nd Semester

2nd Semester

2nd Semester

4th Year

CODE

50034

50035

SUBJECT

Electives

Internships

Electives

End of Degree Project

ECTS

18

12

18

12

TYPE

Electives

Internships

Electives

TFG

DURATION

1st Semester

1st Semester

2nd Semester

2nd Semester

Electives

CODE

50036

50037

50038

50039

50040

50041

50042

50043

50044

50045

50046

50047

50048

SUBJECT

Previewing and Production

Script

Advanced Editing

Setup

Facial Animation

Animation of Graphics

Composition (II)

Effect Development

Simulation and Procedural Systems

Colour and Digital Painting

Graphic Design

Matte Painting

Academic Recognition of Credits

ECTS

6

6

6

6

6

6

6

6

6

6

6

6

6

TYPE

Electives

Electives

Electives

Electives

Electives

Electives

Electives

Electives

Electives

Electives

Electives

Electives

Electives

DURATION

1st Semester

1st Semester

1st Semester

1st Semester

1st Semester

1st Semester

2nd Semester

2nd Semester

2nd Semester

2nd Semester

2nd Semester

2nd Semester

1st Semester

Skills and Careers

SKILLS

BASIC

  • Possess the knowledge and aptitudes imparted during general secondary education and apply them in a professional way.
  • Be capable of forming and defending arguments and the resolution of problems within their area of study.
  • Have the capacity to gather and interpret relevant data and produce judgements that include reflection.
  • Share information, ideas, problems and solutions with specialist as well as non-specialist audiences.
  • Possess the necessary learning skills to take on further study with a high level of autonomy.

 

GENERAL

  • Lifelong learning through independent study and continued education.
  • Demonstrate flexibility and versatility when faced with changes and new situations.
  • Be able to present innovative resources, ideas and methods and to crystallise them into actions.
  • Exercise leadership and negotiation skills.
  • Show initiative and entrepreneurial spirit.
  • Pursue quality.
  • Interest in environmental, social and corporate social responsibility matters.
  • Capacity for team work.
  • Effective time management.
  • Working in an international context with diverse and multi-cultural environments.
  • Basic skills for interpersonal relationships.
  • Be critical and self-critical, and have the capacity for analysis.
  • Value a sense of ethics at work.
  • Work in multi-disciplinary environments.
  • Be able to organise and plan.
  • Appropriate oral and written expression.
  • Demonstrate skill in analysing, summarising and gathering information from a variety of sources.
  • Manage information adequately.
  • Know how to make decisions and solve problems in a professional context.

 

TRANSVERSE

  • Deploy their knowledge, activities and values in cultural, sporting and social contexts.
  • Demonstrate an interest in civic cooperation and volunteering.

 

SPECIFIC

  • Understand the basic fundamentals of animated cinema and computer-generated image production.
  • Understand the process and techniques used in creating a product developed through digital animation.
  • Understand the fundamentals of photography and image in digital animation and audiovisual products.
  • Identify the styles and periods of art and cinema history.
  • Express ideas and concepts through artistic techniques.
  • Understand the form and proportions of the human body in artistic representations.
  • Understand the process for creating characters, scenes and objects in digital productions.
  • Understand the narrative structure of audiovisual productions.
  • Have a visual understanding of a narrative structure.
  • Be able to use audiovisual editing and post-production techniques.
  • Identify the elements involved in the development of images in animation.
  • Understand expressive techniques when communicating feelings and emotions.
  • Analyse the expressive value of lighting in the creation of visual effects.
  • Create a project with a synthesis of the elements involved in production.
  • Understand the creative principles of idea generation in audiovisual projects.
  • Be up-to-date with the latest working methods applied to the world of animation.
  • Understand the artistic techniques used in the production of animations.
  • Analyse the change from traditional analogue production to new digital formats.
  • Understand the symbolic processes and meanings of visual language.
  • Understand the procedures, techniques and materials in artistic production.

CAREERS

PRODUCTION

• Executive producer
• Animation producer
• Line producer

VFX & POSTPRODUCTION

• Visual effects supervisor
• Digital effects supervisor
• Visual effects designer
• Sound effects designer
• Intermediate digital producer
• Lighting artist/Tools developer
• Compositing artist
• Matte painter
• Lead layout
• Digital colour
• Shading artist
• Colourist
• Render development engineer

Direction

• Animation director
• Animation technical director

SCRIPT

• Storyboard cleaning-up
• Storyboard team leader
• Storyboard artist
• Storyboard writer
• Scriptwriter

Art

• Visual development artist
• Colour artist
• Scene composing artist

ANIMATION

• Character designer
• Character developer
• Animator
• Crowd animator
• FX animator
• Set up and skin artist
• Lead animator
• Character rigging
• Sets & props modelling artist
• Cloth & hair simulation

HIGH PERFORMANCE ANIMATION CENTRE

U-tad has a dedicated High Performance Centre for animation to help you get the most out of your studies. You will specialise in professional processes and dynamics with Master Classes given by renowned professionals, project mentoring, attend leading national events and international festivals, etc.

CAMPUS AND FACILITIES

Our classrooms are equipped with the same hardware and software used by the world’s major studios. This high-tech educational environment will allow you to work with the same tools and techniques used at all levels of digital production and to share the same work processes.

PROFESSIONAL DEVELOPMENT

Maintaining a direct connection with the industry from the first day is a key and fundamental part of our philosophy. We prepare our students so that they can immediately and spontaneously find work.

We have created the Career Development Service as part of our practical study methodology. This strategic unit acts as a link between students and companies, allowing them to work on real projects during their studies.

Our Career Development Service provides constant relations with leading companies in each sector throughout the students’ academic career, through internships, job vacancies, classroom projects and support for entrepreneurs.

ADMISSIONS PROCESS

Want to study with us? Here is what you need to do

GUIDANCE

We will guide you about your future and clarify all your questions

DOCUMENTATION

We will inform you about what documents you have to submit

RESERVE YOUR PLACE

Once we have informed you that your application has been accepted, you need to complete the admissions process

ENROLMENT

After complying with all of the requirements, you can complete your enrolment

SCHOLARSHIPS AVAILABLE

Find out about our scholarship programmes.

REQUEST MORE INFORMATION

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  • STUDY PLAN
  • PROFESSIONAL DEVELOPMENT
  • CAMPUS
  • ADMISSION
  • SCHOLARSHIPS AVAILABLE

  Calle Playa de Liencres, 2 bis
      (Entrance street Rozabella)
      Parque Europa Empresarial
      Edificio Madrid
      28290 Las Rozas, Madrid

  900 373 379      info@u-tad.com
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Copyright © 2019 U-tad Centro Universitario de Tecnologia y Arte Digital | Política de Privacidad
  • CALL / 900 373 379
  • MEET US
    • U-TAD
    • MISSION, VISION AND VALUES
    • TEACHING MODEL
    • QUALITY AND ACADEMIC ESCELLENCE
    • TEACHERS
    • CAMPUS SERVICES
  • STUDIES
    • BACHELOR’s DEGREE
      • ANIMATION
        • Animation Bachelor Degree
      • VISUAL DESIGN AREA
        • Digital Design Bachelor’s Degree
      • INTERACTIVE DESIGN OF PRODUCTS AND VIDEO GAMES
        • Bachelor’s Degree in Interactive Product Design
      • ENGINEERING
        • Engineering Bachelor’s Degree in Digital Content Development
    • VOCATIONAL TRAINING
      • ANIMATION
        • Vocational Training in 3D Animation, Games and Interactive Environments
      • ENGINEERING
        • Vocational training in Multiplatform Apps
    • POST-GRADUATE
      • ANIMATION
        • Professional Master’s in 3D Lighting and VFX
        • Master’s in 3D Character Animation
        • Master’s degree in Rigging and Character FX
      • INTERACTIVE DESIGN OF PRODUCTS AND VIDEO GAMES
        • Master’s Degree in Video Game Programming
        • Master’s in Art and Visual Design for Video Games
        • Master’s in Game Design
      • ENGINEERING
        • Master’s in Big Data and Analytics
        • Indra Master’s in Cybersecurity
        • Development Expert for Augmented and Virtual Reality
        • Master’s Degree in Computational Graphics and Simulation
        • Big Data Expert
        • Data Science Expert
    • SPECIALIZATION MODULES
      • ENGINEERING
        • Specialisation Module: Web Visualisation
        • Specialisation Module: Visualisation of complex data
        • Specialisation Module: Advanced Wireless Hacking
        • Specialisation Module: Watson Technology
        • Specialisation Module: Spark Technology
        • Specialisation Module: Geospatial Visualisation
        • Specialisation Module: Development of Oculus Virtual Environments
        • Specialisation Module: Data Journalism
        • Specialisation Module: Docker Immersion – U-tad
        • Specialisation Module: Visualisation of complex data
        • Specialisation Module: GPU Programming in CUDA for Big Data
  • ADMISSION
  • INTERNATIONAL
  • PROFESSIONAL DEVELOPMENT
  • HIGH PERFORMANCE CENTER
  • es
  • Expert in Character Design
U-tad Centro Universitario de Tecnología y Arte Digital