University of Technology, Arts and Design

MS in Graphic Computing, Virtual Reality and Simulation

Learn and broaden your knowledge in modeling and simulation of physical processes.

Proyecto de Pilar Hernández, alumna de U-tad
Become an Expert in Simulation and Virtual Reality for Engineering, CFX, VFX and Video Games.

Description

Pursuing this master’s program, you will learn the most advanced techniques of Extended Reality (Virtual Reality, Augmented Reality and Mixed Reality) for the latest devices on the market.

At U-tad, you will learn the different CFX and VFX simulation methods used in film, video games and engineering simulators. You will be trained in graphic rendering and in advanced virtual reality techniques, learn simulation optimization by programming GPUs, and program advanced physical animation techniques… 

You will also delve into the use of graphics engines and the application of virtual reality techniques for video games, visual effects (CFX and VFX) or non-gaming applications. 

Study with research and professional faculty and enjoy world-class networking. 

Our study plans are revised and updated in collaboration with industrial committees formed by top companies in the industry (Acciona, Virtual Voyagers, Hp, Virtualware, Psious, 6DLab, Neurodigital, Iralta, Hikaru, Onirica VR, EstudioFuture, inMediaStudio, Seabery, Vive, Ludus, SGO, Coachity, Dreadhalls, Innovae), etc. This allows our students to leave with the best preparation and take a leap in their professional careers. 

Study the most renowned master’s degree in the business! 

This is an official master’s degree with high national and international recognition and which provides a route to a doctorate.

Career opportunities

  • Experto en Simulación para Entornos VFX e Ingeniería
  • Experto en Desarrollo y Diseño para Entornos de Realidad Virtual, Aumentada y Mixta
  • Investigador/Doctorando de técnicas avanzadas de simulación
  • Investigador/Doctorando de técnicas avanzadas de mundos inmersivos
  • Programador de Simulación de Efectos y Realidad Virtual para Videojuegos
  • Experto en Computer Graphics

Where our alumni work

The students of this master’s degree are prepared to participate in top level productions and are working in pioneering international companies in the fields of innovation and immersive realities.

Partner companies

Study plan

  • Location: Campus U-tad
  • Hours: Executive (Thursday, Friday and Saturday)
  • ECTS: 600 hours – October-June
  • Language: Spanish
  • Modality: In campus / Online
  • Center Attached to: Camilo José Cela University
SIMULATION ITINERARY (600H)
COURSE NAME ECTS TYPE DURATION
Hardware Devices 3 OB 1st semester
Mathematical Fundamentals 3 OB 1st semester
Projective geometry 3 OB 1st semester
Numerical Methods 3 OB 1st semester
Advanced Programming 6 OB 1st semester
Simulation of Dynamic Systems and Complex Systems 3 OB 1st semester
Use of Three-Dimensional APIs 6 OB 1st semester
Development and Integration of VR solutions 3 OB 1st semester
Concurrent Programming 3 OPI 1st semester
Rendering and Realistic Visualization 3 OB 2nd semester
Advanced Animation and Simulation 6 OPI 2nd semester
Simulation of effects in video games 6 OPI 2nd semester
Data Display 3 OB 2nd semester
External Internships 6 OB 2nd semester
MASTER’S THESIS 9 OB 2nd semester

Leyenda: Basic Training (B) | Compulsory (OB) | Electives (OP) | Obligatorias de Mención (OBM) | External Internships (PE) | Final Degree Project (TFG)

ITINERARIO REALIDAD VIRTUAL (600H)
COURSE NAME ECTS TYPE DURATION
Hardware Devices 3 OB 1st semester
Mathematical Fundamentals 3 OB 1st semester
Projective geometry 3 OB 1st semester
Numerical Methods 3 OB 1st semester
Advanced Programming 6 OB 1st semester
Simulation of Dynamic Systems and Complex Systems 3 OB 1st semester
Use of Three-Dimensional APIs 6 OB 1st semester
Development and Integration of VR solutions 3 OB 1st semester
Augmented and Mixed Reality 3 OPI 2nd Semester
Advanced Virtual Reality 6 OPI 2nd Semester
Rendering and Realistic Visualization 3 OB 2nd Semester
Virtual Reality Systems 6 OPI 2nd Semester
Data Display 3 OB 2nd Semester
External Internships 6 OB 2nd Semester
MASTER’S THESIS 9 OB 2nd Semester

Leyenda: Basic Training (B) | Compulsory (OB) | Electives (OP) | Obligatorias de Mención (OBM) | External Internships (PE) | Final Degree Project (TFG)

Faculty

laura-raya

Laura Raya González

  • Director of postgraduate courses in Virtual Reality, Professor
  • Professor and Researcher

Students' projects and awards

Your Project: your best letter of recommendation

You will build your own portfolio of projects. Through these projects, you will learn to develop for the latest technologies and Virtual Reality devices: Oculus Rift, Oculus Quest, HTC Vive, Magic Leap, Windows Mixed Reality, Samsung Gear, DayDreamNovint Falcon, Play Station VR, Oculus Go, etc.Development of pressure contours for fluids in virtual surgery.

Students' feedback

Our students are pursuing successful careers, leading the exciting sector of VR, Computer Graphics and Simulation. Our training provides students with a truly high-quality and industry-recognized education from a professional staff who are paving the way in this technological era.

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